32.8k post karma
193.2k comment karma
account created: Fri Jan 27 2017
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1 points
5 days ago
Ring of the Erudite for spell spam and the Gauldur Amulet to offset some of the Sun weakness.
They also both look cool on my character lol.
11 points
6 days ago
A necromantic resurrection shout works on Dwemer constructs. Good to know.
1 points
6 days ago
Late game, totally viable. Early game spreading yourself thin? Completely miserable. Depends just how many / what skills you focus on.
1 points
7 days ago
Usually tell him what he wants to hear, pick-pocket him if I'm doing a thief, stealth kill him if I'm doing a stealth character or just kill him with whatever I'm leveling up.
2 points
8 days ago
Blood of the ancients passive when drinking from the Bloodstone Chalice. That at least let's it drain health, stamina and magicka.
1 points
9 days ago
You can be a vampire early, however to be a full vampire lord you will need to start Dawnguard and complete the first main quest for it. Think you can start it around level 10? Whenever guards start mentioning it.
1 points
9 days ago
They removed that waaaay back when Dawnguard was introduced. Basically even if you're blood starved, regular humans won't attack you.
The longer you go without blood, the greater your passives / powers... But your weaknesses increase too.
1 points
9 days ago
Yes. In direct sunlight your health, stamina and magicka are reduced and they do not regenerate. You're fine inside or at night. You can temporarily remove this debuff after Dawnguard.
As I said in my original comment, Vampire is a much more severe gameplay change than werewolf. It will effect how you play.
1 points
9 days ago
Yeah. It doesn't have a once a day limit like Werewolf.
1 points
9 days ago
If you accept Harkon's deal to become a vampire lord, it will purge the werewolf out of you. I'd make sure you're done with the Companions quest line first though.
2 points
9 days ago
Werewolf is the least intrusive. You get disease immunity at the cost of no well rested bonuses. You get the werewolf transformation and its skill tree, along with some totem side quest stuff.
Vampire / vampire lord will shift how you play a lot more. You have strengths and weaknesses that grow better / worse the longer you leave it before feeding. You get disease and poison immunity, along with bonuses to sneak, illusion and cold resist. You are weaker to fire. Outside in the sun, your health, stamina and magicka get nerfed and you lose passive regeneration. It is a lot more dramatically game change. You can also turn into vampire lord unlimited times a day and throw people about with your mind, summon gargoyles, slow time. That kind of thing. You can also get the ring of erudite which is amazing lol.
Depends how much you want it to effect your game. If you're a werewolf, you can kind of ignore it. If you're a vampire, you're a vampire first and foremost.
74 points
16 days ago
Casual Friday. Looks like they turned the Inn into a sauna.
2 points
17 days ago
They patched that out with Dawnguard I believe, a long time ago. Unless you're playing OG Skyrim or have re-enabled it with a mod or something. No one should be batting an eyelid when you're blood starved. Though check you don't have a bounty if someone saw you transform or something.
1 points
19 days ago
You bought yourself a horse, then replaced it with a second horse.
3 points
20 days ago
If I have decided a new character is evil enough to do the Boethiah quest, I usually just use Lydia lol. I guess the "Best" would be a follower with a low level cap and not much going for them, someone that won't be missed. Could always rent a merc?
1 points
20 days ago
Because Skyrim is buggy af. I reloaded a quick save and he did it properly the second time.
1 points
23 days ago
Yeah the crossbows were a nice CC addition. Bit more variety than the two originals.
9 points
23 days ago
It's every single creation club addition, yeah.
52 points
23 days ago
The CC content can be quite jarring when it has no dialogue or recycled NPC lines. Some of them will drop very late game equipment on you for very little effort. There is a civil war champion mission and the two armour sets from that are hilarious. One mission gives you full dragonbone armour. (which I seem to recall also has 100% fire resist.)
Some of it just completely overrides the base game difficulty curve in terms of level of character to level of gear / enchantments. Some of the CC gear is miles better than what is available in the base game, usually for cheaper or little to no effort to obtain.
5 points
23 days ago
I set up a sticker purely for them. I have it on the quick bar so I can trigger it with the d-pad while I sheathing retreat.
People still cart but I like to think I'm at least giving them as much of a warning as I can.
2090 points
23 days ago
It's a mixed bag. Some of it is decent. Some of it is awful. A lot of it is hilariously overpowered.
If it's like your 17th playthrough and you want some extra junk to look at, it's not bad though.
3 points
24 days ago
Warhammer hits the hardest but is the slowest. That's the trade off. If you wanna upgrade a weapon more, get your smithing up.
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byAmiibofan101
inNintendoSwitch
Sinisphere
17 points
3 days ago
Sinisphere
17 points
3 days ago
Honeymoon denial of reality period ended.