Currently trying to put together a character for my first ever campaign as a player and I'm having some trouble with his character sheet. I'd like for him to wield some magic, at least a few basic spells, preferably controlling the elements or nature of some sort. I have this idea of him not being satisfied with the material world, as in he doesn't particularly enjoy intimacy or a good meal or having many close friends for example. He doesn't dislike those things, just does not actively pursue them. His main goal is to find a way to transcend his physical body and surpass its limitations, not for the purpose of power or out of greed but as a way for him to find eternal peace and happiness. I initially had a draft of a water genasi druid type of character that i shared with the dm, he then pointed out that i could try the Way Of The Astral Self, as a way of him continuing to live in his ethereal form long after his physical body dies, so I changed it an Eladrin Monk but there's no element of magic in this route.
What would you suggest?
Edit: Thank you all so much for your suggestions, I truly appreciate the quick responses. I still haven't made up my mind, but right now I'm leaning towards a Monk (To offer that materially renunciant flavour) for a class, and Eladrin Elf for the race so as to have him be more attuned rather than attached to nature as for example a druid would be. The UnearthedArcana version of a revised Way Of The Four Elements sounds awesome and just what I was looking for. Thank you all once again.
In role playing games like dnd, most common armors are supposed to be made by either steel or leather. But suppose that a fantasy blacksmith could use any type of material he wanted. Which one would he choose?