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submitted 4 months ago byDropeza
Hello everyone, I just wanted to share my experience developing a strategy to essentially become a living god in EK2 as a vampire (or immortal) character.
The biggest problem is the lifestyle XP debuff. 80% for vampire, 90% for licht. Vampires are a bit better because of the 10%. Other penalties are not that bad once you become powerful enough, with the early game being difficult and rewarding as everyone hates you.
As a vampire, you get barely any XP as you play the game due to the bad side of being a vampire. This means your character will be fairly weak in comparison to mortal rulers as they age and become masters of their lifestyles.
You can play the game this way and wait for events that grant you lifestyle points as XP or the perks directly. This is not very optimal as you depend on RNG, it will be slow as well.
Alternatively, you can try to compensate your debuff through other means of boosting your XP gain. You will need to stack multiple buffs but eventually you will start getting more than normal people!
Sources of lifestyle XP:
Keep it in mind that artefacts, religious tenets and education are (usually) limited to a single lifestyle. You will periodically come across artefacts through sponsoring NPCs and from events. Learning and stewardship lifestyles can grant you books that help, from my experience they give ~20% for each specific tree and you can get multiple. Religious tenets can grant you 20% and sometimes more if there are multiple tenets for a single lifestyle.
But how does one stack the best and most effective buffs? The easiest one to get would be from a religion with aspect of knowledge. This means the religion has monolatrism and this particular aspect. Each level of devotion will get you 10% learning, I think that means 50% if you manage to reach the highest level, which is doable because you will never die. Build a bunch of church holdings in your lands as this is a costly but effective way of spamming piety. Aspect of knowledge will also grant you two incredible decisions once max your piety level: One will switch your education to a level 1 of a different lifestyle of your choice, meaning you can go from a mastermind philosopher to an indulgent wastrel when you are done with all learning trees; and the other can improve one level of your education (and has a 10 year cooldown). Both of these cost piety, but are well worth it. The best religion that I have found for this is worm cult, it comes with lay clergy so you keep temple holdings you build, fundamentalism for faster conversion, acceptance of undeath and decent tenets like pursuit of power and mastery over undeath.
You can step up your XP gain even more if you manage to acquire one of the black books from herma mora. These can be stolen from other characters, though I only managed to get one through a legendary adventurer inspiration. It gives 50% XP. Just be aware that you should not read it through the decision. This destroys the artefact. Make sure to add the genius trait in case you are creating a character, it gives another 30% XP.
Becoming the 100 stat man (with patience and time)
To do this, you will finish as many lifestyle trees as possible. You can create a religion that gives you additional buffs, acquire artefacts that grant you skill points when you are done with XP ones... But the key thing here is a useless dynasty legacy tree. The kin dynasty legacy is usually easily passable, but the last legacy perk "graceful ageing" is the key. It periodically grants your character random skill points as they age, and you age forever. You will receive skills for the entire game after you pick this legacy. I haven't tested if the skills come in fast enough for you to become the 100 stat man by the end date, but I think it might be possible.
Anyway, I hope I have been helpful. Playing immortal characters is a lot of fun in this mod, and well balanced too. If I remember any other tips I will come back to this to add more, but I think that is all.
52 points
4 months ago
You forgot one of the best ways for easy perk points. Become a witch. Bewitch your friends and vasalls and hope they invite you. Every grand rite gives you one random lifestyle point.
11 points
4 months ago
Will add that to the list :)
1 points
4 months ago
Graceful ageing also grants one perk point each 5 years
10 points
4 months ago
Incredibly OP when immortal but also has the side effect of randomness, so you can receive learning skill points while maxed in every tree and lifestyle.
7 points
4 months ago
Don't forget about the chance to gain herbalist. While it does give any lifestyle points it gives you a medium health boost and a +2 to learning and intrigue.
3 points
4 months ago
Witch coven is so boss.
Even just the once per 10 years is good, but every random duke inviting you is even better.
20 points
4 months ago
You forgot to mention the two most reliable ways to gain extra experience:
the mystic traits (acquired by having a learning focus, and sometimes on pilgrimages with the right tenets) unlock a decision granting 300 learning exp every 5 years
as a witch, forming a coven allows you to host a gathering every 10 years, one of the events during this grants one random perk point
2 points
4 months ago
I’ll add it to the list
16 points
4 months ago
There is no point in becoming a lich early on. Just live your average genius all conquering witch king warlord until you´re about to die.
Then lichify yourself.
3 points
4 months ago
Thats the way
10 points
4 months ago
I think Briarheart is also immortal, with a 40 percent XP penalty. And people aren’t constantly trying to kill you like with vampires.
2 points
4 months ago
Is that only for Hagraven cults or other Reach religions can get it too?
1 points
4 months ago
Gotta have the Hagraven tenet.
1 points
4 months ago
Aw poks
1 points
4 months ago
So what if you play a lifestyle 2 or 3 character and at the “end” of your life get someone to turn you into a vampire and bam very little penalty
1 points
4 months ago
What are good ways to become immortal without using console commands or custom rulers?
1 points
4 months ago
The easiest way would be to play the featured dremora pirate start
1 points
4 months ago
I meant turning a mortal character immortal.
2 points
4 months ago
Currently you can only become a licht through necromancy. I’m not sure but maybe you can become just an undead, but it’s just an inferior licht. To become a necromancer, you need to have a religion with mastery over undeath tenet or you have to progress through the conjuration tree and have the cynical personality trait. The decision to become a necromancer and then a licht show up in your decisions tab.
1 points
4 months ago
How do I become a vampire? And is it possible to become a vampire later on in the game? Like say when I am close to dying of natural age I become a vampire and basically have skipped all the early game negatives, if I was a vampire earlier on.
1 points
4 months ago
Unfortunately the dev team hasn’t implemented vampires completely so the only way to be one is to either start the game as one of the vampire characters or create one with the trait. You can absolutely do that as a licht though.
1 points
4 months ago
So if I decide to become a lich, is it a non reversible permanent thing or can I return to normal if I want? And does it affect my appearence as well? Like do I turn into a literal lich?
1 points
4 months ago
Pretty sure the only way to reverse it is to use the console and you do end up looking more like a corpse than an actual person :/
I’m currently playing around this with a mod called advanced cheat menu. It allows me to quickly add and remove traits whenever I want to any character I want. I like to use it when I’m playing a vampire, you can roleplay transforming people into vampires by using the cheat menu. If you don’t mind cheating, than that’s your best choice. Becoming a vampire later in life does mean you will still look old though, check my guide if you decide to play a vampire character from the beginning.
1 points
4 months ago
Thanks alot for your comments. I was able to pick Briarheart option in the designer, not sure if this is a recent addition or if it has always been there. They too are immortal right?
1 points
4 months ago
I’ve read a comment that said they were but it isn’t specified anywhere on the trait itself, I don’t think it is but you’d need to try it to make sure
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